Designing the Mobile User Experience
Objective
- Learn to create a design narrative or "mobile story" that leads to the development of the mobile design structure, the design details, and a prototype to use to validate the user experience (UX) it provides.
- This course does not cover mobile game design. It focuses on visual and interaction design principles, not on development techniques or QA testing.
Who should attend
- UX/usability practitioners, developers, business analysts, product managers
What you’ll learn
- Building mobile strategies to unite your channels and prioritize investment
- Making effective decisions about the right interface solution for your project (responsive design, adaptive design, native app, etc.)
- Analyzing and prioritizing features to improve UX and satisfy end-user needs
- Selecting the right controls and UI patterns to improve usability
- Creating responsive designs to improve cross-device compatibility
- Testing and validating your application's usability to reduce risk and improve user satisfaction
What you get
- Real-world examples and practical tips from our instructors who are also active UX consultants
- Hands-on exercises to ensure conceptual understanding
- Training package that includes:
- A comprehensive student manual
- Quick reference job aids
Pre-requisites
Familiarity with UX and usability best practices is recommended.